Commit 2b6c03c5 by BellCodeEditor

save project

parent a901ced5
Showing with 7 additions and 6 deletions
......@@ -2,7 +2,7 @@ import pygame
from pygame import locals
import random
class Block(pygame.sprite.Sprite):
class B(pygame.sprite.Sprite):
def __init__(self,image1,image2,image3):
super().__init__()
self.image=random.choice([image1,image2,image3])
......@@ -31,7 +31,7 @@ index = 0
y = 400
jumpState = "runing"
t = 30
aa=Block(bush,cacti,stone)
sb=B(bush,cacti,stone)
while True:
for event in pygame.event.get():
......@@ -74,13 +74,13 @@ while True:
screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
if sb.rect.x <= 0-sb.rect.width: # 障碍物消失
# 创建障碍物对象
aa=Block(bush,cacti,stone)
aa.rect.x -= 8
aa=B(bush,cacti,stone)
sb.rect.x -= 8
screen.blit(aa.image, (aa.rect.x, aa.rect.y))
screen.blit(sb.image, (sb.rect.x, sb.rect.y))
# 刷新画面
pygame.display.update()
FPS.tick(25)
\ No newline at end of file
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