Commit 273e9ab9 by BellCodeEditor

auto save

parent 080ee70a
Showing with 13 additions and 2 deletions
...@@ -27,6 +27,9 @@ rect = obstacle.get_rect() ...@@ -27,6 +27,9 @@ rect = obstacle.get_rect()
rect.x = 1000 rect.x = 1000
rect.y = 500 - rect.height rect.y = 500 - rect.height
road_x = 0
bg_x = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -57,9 +60,17 @@ while True: ...@@ -57,9 +60,17 @@ while True:
index += 1 index += 1
if index >= 5: if index >= 5:
index = 0 index = 0
road_x-=8
if road_x <-1000:
road_x = 0
bg_x -=2
if bg_x <-1000:
bg_x = 0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) # 远处背景 screen.blit(background, (bg_x, 0)) # 远处背景
screen.blit(road, (0, 500)) # 路 screen.blit(road, (road_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空 screen.blit(wukong, (150, y)) # 悟空
if rect.x <= 0-rect.width: # 障碍物消失 if rect.x <= 0-rect.width: # 障碍物消失
......
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