Commit 1b3c1bb9 by BellCodeEditor

auto save

parent e61b8b14
Showing with 12 additions and 2 deletions
......@@ -27,6 +27,9 @@ rect = obstacle.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
bg_x = 0
road_x = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -37,6 +40,7 @@ while True:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up": # 起跳状态
if t > 0:
y -= t
......@@ -58,8 +62,14 @@ while True:
if index >= 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0)) # 远处背景
screen.blit(road, (0, 500)) # 路
bg_x -= 1
if bg_x<=-1000:
bg_x = 0
screen.blit(background, (bg_x, 0))
road_x -= 8
if road_x<=-1000:
road_x = 0
screen.blit(road, (road_x, 500))
screen.blit(wukong, (150, y)) # 悟空
if rect.x <= 0-rect.width: # 障碍物消失
......
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