Commit 19211606 by BellCodeEditor

save project

parent b151be98
Showing with 4 additions and 4 deletions
......@@ -31,7 +31,7 @@ index = 0
y = 400
jumpState = "runing"
t = 30
aa=Block(bush,cacti,stone)
obstacle=Block(bush,cacti,stone)
while True:
for event in pygame.event.get():
......@@ -74,10 +74,10 @@ while True:
screen.blit(road, (lu_x, 500)) # 路
screen.blit(wukong, (150, y)) # 悟空
if aa.rect.x <= 0-aa.rect.width: # 障碍物消失
if obstacle.rect.x <= 0-obstacle.rect.width: # 障碍物消失
# 创建障碍物对象
aa=Block(bush,cacti,stone)
aa.rect.x -= 8
obstacle=Block(bush,cacti,stone)
obstacle.rect.x -= 8
screen.blit(aa.image, (aa.rect.x, aa.rect.y))
......
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