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Commit
1721a6d0
authored
Feb 19, 2022
by
BellCodeEditor
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parent
080ee70a
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1 changed file
with
10 additions
and
3 deletions
my_game.py
my_game.py
View file @
1721a6d0
...
...
@@ -22,6 +22,8 @@ index = 0
y
=
400
jumpState
=
"runing"
t
=
30
road_x
=
0
bg_x
=
0
obstacle
=
random
.
choice
([
bush
,
stone
,
cacti
])
rect
=
obstacle
.
get_rect
()
rect
.
x
=
1000
...
...
@@ -50,7 +52,12 @@ while True:
else
:
jumpState
=
"runing"
t
=
30
road_x
-=
8
if
road_x
<=
-
1000
:
road_x
=
0
bg_x
-=
3
if
bg_x
<=
-
1000
:
bg_x
=
0
# 悟空造型
wukong
=
hero
[
index
]
if
jumpState
==
"runing"
:
# 跑步状态下
...
...
@@ -58,8 +65,8 @@ while True:
if
index
>=
5
:
index
=
0
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 远处背景
screen
.
blit
(
road
,
(
0
,
500
))
# 路
screen
.
blit
(
background
,
(
bg_x
,
0
))
# 远处背景
screen
.
blit
(
road
,
(
road_x
,
500
))
# 路
screen
.
blit
(
wukong
,
(
150
,
y
))
# 悟空
if
rect
.
x
<=
0
-
rect
.
width
:
# 障碍物消失
...
...
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