Skip to content
  • P
    Projects
  • G
    Groups
  • S
    Snippets
  • Help

Administrator / pygame_lesson7_diy4

  • This project
    • Loading...
  • Sign in
Go to a project
  • Project
  • Repository
  • Issues 0
  • Merge Requests 0
  • Pipelines
  • Wiki
  • Snippets
  • Members
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • Files
  • Commits
  • Branches
  • Tags
  • Contributors
  • Graph
  • Compare
  • Charts
Commit f8ef2890 authored 2 years ago by BellCodeEditor's avatar BellCodeEditor
Browse files
Options
  • Browse Files
  • Download
  • Email Patches
  • Plain Diff

auto save

parent b2adeb9f
Show whitespace changes
Inline Side-by-side
Showing with 2 additions and 5 deletions
  • my_game.py
my_game.py
View file @ f8ef2890
import pygame import pygame
from pygame import locals from pygame import locals
import random
pygame.init() # 初始化 pygame.init() # 初始化
# 创建一个窗口 # 创建一个窗口
...@@ -22,8 +21,6 @@ index = 0 ...@@ -22,8 +21,6 @@ index = 0
y=400 y=400
t=30 t=30
jumpState="running" jumpState="running"
obstacle=random.randint(stone,cacti,apple)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -35,13 +32,13 @@ while True: ...@@ -35,13 +32,13 @@ while True:
jumpState="up" jumpState="up"
if jumpState=="up": if jumpState=="up":
if y>=150: if t<=0:
y-=t y-=t
t-=2 t-=2
else: else:
jumpState="down" jumpState="down"
if jumpState=="down": if jumpState=="down":
if y<=400: if y>=30:
y+=t y+=t
t+=2 t+=2
else: else:
......
This diff is collapsed. Click to expand it.
  • Write
  • Preview
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment