Commit 9fceb27a by BellCodeEditor

save project

parent 2e219d18
Showing with 8 additions and 0 deletions
...@@ -37,6 +37,10 @@ hero = [pygame.image.load('hero1.png'), ...@@ -37,6 +37,10 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'), pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
score_audio = pygame..mixe.Sound('score.wav')
basic_font = pygame.font.Font('STKAITI.TTF', 18)
index = 0 index = 0
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
...@@ -115,6 +119,10 @@ while True: ...@@ -115,6 +119,10 @@ while True:
gameover = pygame.image.load('gameover.png') gameover = pygame.image.load('gameover.png')
screen.blit(gameover,(400,200)) screen.blit(gameover,(400,200))
gamestate = False gamestate = False
else:
if (sprite.rect.x + sprite.rect.width) < wukong.rect.x:
score += sprite.score
sprite.score = 0
# print(len(block_list)) # print(len(block_list))
# 刷新画面 # 刷新画面
......
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