Commit 855c8750 by BellCodeEditor

save project

parent 2fbce885
Showing with 3 additions and 3 deletions
...@@ -12,7 +12,7 @@ background = pygame.image.load('bg.png') # 背景 ...@@ -12,7 +12,7 @@ background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路 road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头 stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌 cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛 bush = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'), hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'), pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'), pygame.image.load('hero3.png'),
...@@ -24,7 +24,7 @@ jumpState = "runing" ...@@ -24,7 +24,7 @@ jumpState = "runing"
y = 400 y = 400
t =30 t =30
obstcle = random.choice([bush,stone,cscti]) obstcle = random.choice([bush,stone,cacti])
rect = obstcle.get_rect() rect = obstcle.get_rect()
rect.x = 1000 rect.x = 1000
rect.y = 500-rect.height rect.y = 500-rect.height
...@@ -63,7 +63,7 @@ while True: ...@@ -63,7 +63,7 @@ while True:
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
if rect.x <=0-rect.width: if rect.x <=0-rect.width:
obstcle = random..choice([bush,stone,cscti]) obstcle = random.choice([bush,stone,cacti])
rect = obstcle.get_rect() rect = obstcle.get_rect()
rect.x= 1000 rect.x= 1000
rect.y = 500-rect.height rect.y = 500-rect.height
......
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