Commit 843dbd00 by BellCodeEditor

auto save

parent 30be87bf
a=int(input('输入一个正整数:'))
b=int(input('输入一个正整数:'))
for i in range(a,b):
for k in range(2,i):
if i%k==0:
continue
else:
print(i)
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File added
bg.png

200 KB

bush.png

14.5 KB

cacti.png

5.58 KB

C
A
A
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hero1.png

12.4 KB

hero2.png

10.9 KB

hero3.png

11.3 KB

hero4.png

11.5 KB

hero5.png

11.9 KB

import pygame
from pygame import locals
pygame.init() # 初始化
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock()
pygame.display.set_caption("悟空酷跑") # pygame时钟,控制游戏速度(帧数)
# 载入图片
background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
y = 400
jumpState = "runing"
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up":
if y > 150:
y -= 5
else:
jumpState = "down"
if jumpState == "down":
if y < 400:
y += 5
else:
jumpState = "runing"
wukong = hero[index]
index += 1
if index >=5:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
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road.png

34.7 KB

{"第1名": 0, "第2名": 0, "第3名": 0}
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list(range(10))[0:8:2]
a={'020':'广州','021':'上海','022':'天津','023':'重庆','024':'沈阳市','025':'南京'}
while True:
b=input('请输入成绩进行讲解警察局将继续进行经销商数据集:')
if b=='020':
print('广州')
continue
elif if b=='021':
print('上海')
continue
elif if b=='022':
print('天津')
continue
elif if b=='023':
print('重庆')
continue
elif if b=='024':
print('沈阳市')
continue
elif if b=='025':
print('南京')
continue
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