Commit 74e2d3f3 by BellCodeEditor

save project

parent 30be87bf
File added
bg.png

200 KB

bush.png

14.5 KB

cacti.png

5.58 KB

hero1.png

12.4 KB

hero2.png

10.9 KB

hero3.png

11.3 KB

hero4.png

11.5 KB

hero5.png

11.9 KB

import pygame
from pygame import locals
import random
pygame.init() # 初始化
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pygame.display.set_caption("悟空拉屎又窜稀并且还唱跳而且还拿着可以不爱,但别伤害,坤牌手机(一)")
background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'), # 石头
pygame.image.load('hero3.png'), # 仙人掌
pygame.image.load('hero4.png'), # 灌木丛
pygame.image.load('hero5.png')]
index = 0
zt="pao"
y=400
t=30
obstacle=random.choice([stone,cacti,apple])
rect=obstacle.get_rect()
rect.x=1000
rect.y=500-rect.height
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key==locals.K_SPACE:
if zt=="pao":
zt="shang"
if zt=="shang":
if t>0:
y=y-t
t=t-2
else:
zt="xia"
if zt=="xia":
if t<=30:
y=y+t
t=t+2
else:
zt="pao"
t=30
wukong=hero[index]
index=index+4
if index>4:
index=0
if rect.x<0-rect.width:
obstacle=random.choice([stone,cacti,apple])
rect=obstacle.get_rect()
rect.x=1000
rect.y=500-rect.height
rect.x=rect. x-8
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, y))
screen.blit(obstacle, (rect.x,rect.y))# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
road.png

34.7 KB

{"第1名": 0, "第2名": 0, "第3名": 0}
\ No newline at end of file
stone.png

11.3 KB

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