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Commit
522dfdb5
authored
3 years ago
by
BellCodeEditor
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save project
parent
7e4cec5e
c132542l1405p256a14330/wx559870
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1 changed file
with
9 additions
and
4 deletions
my_game.py
my_game.py
View file @
522dfdb5
...
...
@@ -7,6 +7,13 @@ pygame.init() # 初始化
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
FPS
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
pygame
.
display
.
set_caption
(
"悟空酷跑"
)
class
Block
(
pygame
.
sprite
.
Sprite
):
def
__init__
(
self
,
imagel
,
image2
,
image3
):
super
()
.
__init__
()
self
.
image
=
random
.
choice
([
imagel
,
image2
,
image3
])
self
.
rect
=
self
.
image
.
get_rect
()
self
.
rect
.
x
=
1000
self
.
rect
.
y
=
500
-
self
.
rect
.
height
# 载入图片
background
=
pygame
.
image
.
load
(
'bg.png'
)
# 背景
road
=
pygame
.
image
.
load
(
'road.png'
)
# 路
...
...
@@ -24,11 +31,9 @@ t = 30
road_x
=
0
b_x
=
0
jumpState
=
"running"
obstacle
=
random
.
choice
([
stone
,
cacti
,
bush
])
rect
=
obstacle
.
get_rect
()
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
obstacle
=
Block
(
stone
,
cacti
,
bush
)
while
True
:
if
obstacle
.
rect
.
x
<=
0
-
obstacle
rect
.
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
...
...
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