Commit 47bf6c1e by BellCodeEditor

save project

parent af61f374
Showing with 10 additions and 5 deletions
......@@ -22,11 +22,10 @@ index = 0
y = 400
jumpState = "runing"
t = 30
if rext.x < 0-rect.weidth:
obstacle = random.choice([apple,stone,cacti])
rect = obstacle.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
obstacle = random.choice([apple,stone,cacti])
rect = obstacle.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -54,10 +53,16 @@ while True:
index+=1
if index>=5:
index=0
if rect.x < 0-rect.width:
obstacle = random.choice([apple,stone,cacti])
rect = obstacle.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, y))
rect.x-=8
screen.blit(obstacle,(rect.x,rect.y))
# 刷新画面
pygame.display.update()
......
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