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Commit
431725e2
authored
Sep 03, 2023
by
BellCodeEditor
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ce1c1e22
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14 additions
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1 deletions
my_game.py
my_game.py
View file @
431725e2
...
...
@@ -21,6 +21,11 @@ jumpState = "runing"
y
=
400
t
=
30
obstacle
=
random
.
chioce
([
bush
,
stone
,
cacti
])
rect
=
obstacle
.
get_rect
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
...
...
@@ -49,7 +54,14 @@ while True:
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
hero
,
(
150
,
400
))
screen
.
blit
(
wukong
,
(
150
,
y
))
# 刷新画面
if
rect
.
x
<=
0
-
rect
.
width
:
obstacle
=
random
.
chioce
([
bush
,
stone
,
cacti
])
rect
=
obstacle
.
get_rect
rect
.
x
=
1000
rect
.
y
=
500
-
rect
.
height
rect
.
x
-=
8
screen
.
blit
(
obstacle
,(
rect
.
x
,
rect
.
y
))
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
\ No newline at end of file
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