Commit 431725e2 by BellCodeEditor

save project

parent ce1c1e22
Showing with 14 additions and 1 deletions
......@@ -21,6 +21,11 @@ jumpState = "runing"
y = 400
t = 30
obstacle = random.chioce([bush,stone,cacti])
rect = obstacle.get_rect
rect.x = 1000
rect.y = 500 - rect.height
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -49,7 +54,14 @@ while True:
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
if rect.x <= 0-rect.width:
obstacle = random.chioce([bush,stone,cacti])
rect = obstacle.get_rect
rect.x = 1000
rect.y = 500 - rect.height
rect.x -= 8
screen.blit(obstacle,(rect.x,rect.y))
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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