Commit 21d30d7b by BellCodeEditor

save project

parent ebcefced
Showing with 12 additions and 4 deletions
......@@ -11,7 +11,7 @@ background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
bush = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'),
......@@ -22,6 +22,8 @@ index = 0
y=400
jumpState="runing"
t=30
road_x=0
bg_x=0
obstacle=random.choice([bush,stone,cacti])
rect=obstacle.get_rect()
rect.x=1000
......@@ -54,14 +56,20 @@ while True:
if index>=5:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
bg_x-=1
if bg_x<=-1000:
bg_x=0
screen.blit(background, (bg_x, 0))
road_x-=8
if road_x<=-1000:
road_x=0
screen.blit(road, (road_x, 500))
screen.blit(wukong, (150, y))
if rect.x<=0-rect.width:
obstacle=random.choice([bush,stone,cacti])
rect=obstacle.get_rect()
rect.x=1000
rect.y=500-
rect.y=500-rect.height
rect.x-=10
screen.blit(obstacle,(rect.x,rect.y))
......
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