Commit ff0e44ee by BellCodeEditor

save project

parent 916e2466
Showing with 8 additions and 6 deletions
...@@ -38,20 +38,21 @@ while True: ...@@ -38,20 +38,21 @@ while True:
else: else:
jumpState="down" jumpState="down"
if jumpState=="down": if jumpState=="down":
if t<=30: if t<=300:
y+=t y+=t
t+=2 t+=2
else: else:
jumpState="runing" jumpState="runing"
t=30 t=30
zhuyuchen=hero[index] if jumpState=="runing":
index+=1 zhuyuchen=hero[index]
if index==5: index+=1
index=0 if index==5:
index=0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(zhuyuchen, (150, 400)) screen.blit(zhuyuchen, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(10) FPS.tick(10)
\ No newline at end of file
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