Commit f6c9ac45 by BellCodeEditor

save project

parent ecb40f52
Showing with 11 additions and 6 deletions
......@@ -20,24 +20,29 @@ hero =[pygame.image.load('hero1.png'),
index = 0
jumpState = "runing"
y = 400
hhh = 30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "runing":
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up":
if y > 150:
y -= 5
if hhh > 0:
y -= hhh
hhh -= 2
else:
jumpState = "down"
if jumpState == "down":
if y < 400:
y += 5
if hhh <= 30:
y += hhh
hhh += 2
else:
jumpState = "runing"
hhh = 30
wukong = hero[index]
index += 1
if index == 5:
......
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