Commit f110a643 by BellCodeEditor

save project

parent e82a3760
Showing with 8 additions and 3 deletions
import pygame
from pygame import locals
import random
pygame.init() # 初始化
# 创建一个窗口
......@@ -10,17 +11,20 @@ background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
bush = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load("hero1.png"),
pygame.image.load("hero2.png"),
pygame.image.load("hero3.png"),
pygame.image.load("hero4.png"),
pygame.image.load("hero5.png")]
index = 0
y = 400
jumpState = "running"
t = 30
obstacle = random.choice([bush,stone,cacti])
rect = obstacle.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
while True:
for event in pygame.event.get():
......@@ -47,6 +51,7 @@ while True:
t = 30
wukong = hero[index]
if jumpState == "runing":
index += 1
if index >= 5:
index = 0
......
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