Commit db1d54de by BellCodeEditor

save project

parent c7a05a4b
Showing with 17 additions and 3 deletions
......@@ -20,6 +20,10 @@ dongzuo = 0
jumpState = "running"
y = 400
t = 30
i = random.choice([stone, apple, cacti])
rect = i.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -31,20 +35,20 @@ while True:
jumpState = "up"
if jumpState == "up":
if t > 0:
y -= 5
y -= t
t -=2
else:
jumpState = "down"
if jumpState == "down":
if t <= 30:
y += 5
y += t
t += 2
else:
jumpState = "running"
t = 30
wukong = hero[dongzuo]
if jumpState == "running":
if jumpState == "running":
dongzuo += 1
if dongzuo == 5:
dongzuo = 0
......@@ -53,6 +57,15 @@ if jumpState == "running":
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, y))
if rect.x <= 0-rect.width:
i = random.choice([stone, apple, cacti])
rect = i.get_rect()
rect.x = 1000
rect.y = 500 - rect.height
rect.x -= 8
screen.blit(i,(rect.x,rect.y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment