Commit d75c48bd by BellCodeEditor

save project

parent 6b74f6e6
Showing with 9 additions and 4 deletions
...@@ -20,24 +20,29 @@ hero = [pygame.image.load('hero1.png'), ...@@ -20,24 +20,29 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
y=400 y=400
jumpState="running" jumpState="running"
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if jumpState="running":
if event.kry==locals.K_SPACE: if event.kry==locals.K_SPACE:
jumpState="up" jumpState="up"
if jumpState=="up": if jumpState=="up":
if y>150: if t>0:
y-=5 y-=t
t-=2
else: else:
jumpState="down" jumpState="down"
if jumpState=="down": if jumpState=="down":
if y<400: if t<=30:
y+=5 y+=t
t+=2
else: else:
jumpState="running" jumpState="running"
t=30
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
if index>=5: if index>=5:
......
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