Commit cabd6677 by BellCodeEditor

save project

parent ad6ba584
File added
bg.png

200 KB

bush.png

14.5 KB

cacti.png

5.58 KB

hero1.png

12.4 KB

hero2.png

10.9 KB

hero3.png

11.3 KB

hero4.png

11.5 KB

hero5.png

11.9 KB

import pygame
from pygame import locals
screen = pygame.display.set_mode((1000,600))
pygame.display.set_caption("悟空酷跑")
fps = pygame.time.Clock()
bg = pygame.image.load("bg.png")
bush = pygame.image.load("bush.png")
cacti = pygame.image.load("cacti.png")
stone = pygame.image.load("stone.png")
road = pygame.image.load("road.png")
hero = [pygame.image.load("hero1.png"),pygame.image.load("hero2.png"),pygame.image.load("hero3.png"),pygame.image.load("hero4.png"),pygame.image.load("hero5.png")]
index = 0
jumpState="runing"
y=400
t=30
wukong = hero[index]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type==locals.KEYDOWN:
if jumpState=="runing":
if event.key==locals.K_SPACE:
jumpState="up"
if jumpState=="up":
if t>0:
y-=t
t-=2
else:
jumpState="dowe"
if jumpState=="dowe":
if t<=30:
y+=t
t+=2
else:
jumpState="runing"
t=30
if jumpState=="runing":
index += 1
if index > 4:
index = 0
wukong = hero[index]
screen.blit(bg,(0,0))
screen.blit(road,(0,500))
screen.blit(wukong,(150,y))
pygame.display.update()
fps.tick(60)
\ No newline at end of file
road.png

34.7 KB

stone.png

11.3 KB

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