Commit c383bcd2 by BellCodeEditor

save project

parent 1db634df
Showing with 11 additions and 6 deletions
......@@ -16,25 +16,30 @@ hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.ima
index = 0
y = 400
jumpstate = 'runing'
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if jumpstate == 'runing':
if event.key == locals.K_SPACE:
jumpstate = 'up'
if jumpstate == 'up':
if y > 150:
y -= 5
if t > 0:
y -= t
t -= 2
else:
jumpstate = 'down'
if jumpstate == 'down':
if y < 400:
y += 5
else:jumpstate = 'runing'
if t <= 30:
y += t
t += 2
else:
jumpstate = 'runing'
t=30
wukong = hero[index]
index += 1
......
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