Commit 98b0ea91 by BellCodeEditor

auto save

parent a83e8c50
Showing with 17 additions and 10 deletions
...@@ -22,28 +22,35 @@ hero = [pygame.image.load('hero1.png'), ...@@ -22,28 +22,35 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
j='running' j='running'
y=400 y=400
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE: if j=='running':
j='up' if event.key==locals.K_SPACE:
j='up'
if j=='up': if j=='up':
if y>150: if t>0:
y-=5 y-=t
t-=2
else: else:
j='down' j='down'
if j=='down': if j=='down':
if y<400: if t<=30:
y+=5 y+=t
t+=2
else: else:
j='running' j='running'
t=30
wukong=hero[index] wukong=hero[index]
index+=1 if j=='running':
if index>4: index+=1
index=0 if index>4:
index=0
#将背景图画上去 #将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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