Commit 96c510a6 by BellCodeEditor

save project

parent adebe9d6
Showing with 15 additions and 9 deletions
......@@ -14,6 +14,7 @@ apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
index = 0
y=400
t=30
jumoustate='runing'
while True:
for event in pygame.event.get():
......@@ -21,22 +22,27 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumoustate='up'
if jumoustate=='runing':
if event.key==locals.K_SPACE:
jumoustate='up'
if jumoustate=='up':
if y>150:
y-=5
if t>0:
y-=t
t-=2
else:
jumoustate='down'
if jumoustate=='down':
if y<400:
y+=5
if t<=30:
y+=t
t+=2
else:
jumoustate='runing'
t=30
wukong=hero[index]
index=index+1
if index ==len(hero):
index=0
if jumoustate== 'runing':
index+=1
if index ==len(hero):
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
......
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