Commit 91ac5dc5 by BellCodeEditor

save project

parent 67cc0f36
Showing with 9 additions and 7 deletions
...@@ -18,7 +18,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -18,7 +18,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
t = 30
y = 400 y = 400
jumpState = "runing" jumpState = "runing"
while True: while True:
...@@ -27,20 +27,22 @@ while True: ...@@ -27,20 +27,22 @@ while True:
#接收到退出事件后退出程序 #接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if jumpState == "runing":
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState = "up" jumpState = "up"
if jumpState == "up": if jumpState == "up":
if y > 150: if t > 0:
y-=5 y-=t
t -= 2
else: else:
jumpState = "down" jumpState = "down"
if jumpState == "down": if jumpState == "down":
if y <400: if t <= 30:
y+=5 y+=t
t += 2
else: else:
jumpState = "runing" jumpState = "runing"
t = 30
wukong = hero[index] wukong = hero[index]
......
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