Commit 75901ccf by BellCodeEditor

save project

parent a127a36a
Showing with 4 additions and 1 deletions
import pygame import pygame
import random
from pygame import locals from pygame import locals
pygame.init() # 初始化 pygame.init() # 初始化
...@@ -23,6 +24,7 @@ jumpState="running" ...@@ -23,6 +24,7 @@ jumpState="running"
y=400 y=400
t=36 t=36
new_stone=random.choice([stone,cacti,apple])
stone_x=1000 stone_x=1000
while True: while True:
...@@ -59,10 +61,11 @@ while True: ...@@ -59,10 +61,11 @@ while True:
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(hero[index], (150, y)) screen.blit(hero[index], (150, y))
screen.blit(stone,(stone_x,400)) screen.blit(new_stone,(stone_x,400))
if stone_x<-200: if stone_x<-200:
stone_x=1000 stone_x=1000
new_stone=random.choice([stone,cacti,apple])
stone_x-=20 stone_x-=20
# 刷新画面 # 刷新画面
......
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