Commit 6e53f9a7 by BellCodeEditor

save project

parent 9830b533
Showing with 15 additions and 1 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
pygame.init() # 初始化 pygame.init() # 初始化
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pygame.display.set_caption('悟空酷跑') pygame.display.set_caption('悟空酷跑')
...@@ -17,6 +19,10 @@ hero = [pygame.image.load('hero1.png'), ...@@ -17,6 +19,10 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'), pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
zaw=random.choice([cacti,stone,apple])
rect=zaw.get_rect()
rect.x=1000
rect.y=500-rect.height
index = 0 index = 0
y=400 y=400
t=30 t=30
...@@ -46,11 +52,18 @@ while True: ...@@ -46,11 +52,18 @@ while True:
wukong=hero[index%5] wukong=hero[index%5]
if state=='running': if state=='running':
index+=1 index+=1
rect.x-=8
if rect.x<0-rect.width:
zaw=random.choice([cacti,stone,apple])
rect=zaw.get_rect()
rect.x=1000
rect.y=500-rect.height
rect.x-=8
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
screen.blit(zaw, (rect.x,rect.y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(30) FPS.tick(30)
\ No newline at end of file
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