Commit 65617408 by BellCodeEditor

save project

parent 63a09a82
Showing with 10 additions and 1 deletions
...@@ -20,6 +20,8 @@ hero = [pygame.image.load('hero1.png'), ...@@ -20,6 +20,8 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index=0 index=0
y=400 y=400
jumpState = 'runing'
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -27,11 +29,17 @@ while True: ...@@ -27,11 +29,17 @@ while True:
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState='up'
if jumpState=='up':
if y>150:
y-=5
else:
jumpState='down '
wukong=hero[0] wukong=hero[0]
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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