Commit 5ed24bbb by BellCodeEditor

save project

parent 31eaa703
Showing with 9 additions and 6 deletions
...@@ -19,7 +19,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -19,7 +19,7 @@ hero = [pygame.image.load('hero1.png'),
Q = 0 Q = 0
y=400 y=400
jump="running" jump="running"
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -30,17 +30,20 @@ while True: ...@@ -30,17 +30,20 @@ while True:
if event.key==locals.K_SPACE: if event.key==locals.K_SPACE:
jump="UP" jump="UP"
if jump=="UP": if jump=="UP":
if y>0: if t>0:
y-=15 y-=t
t-=2
else: else:
jump="down" jump="down"
if jump=="down": if jump=="down":
if y<400: if t<+30:
y+=20 y+=t
t+=2
else: else:
jump="running" jump="running"
t=30
# 将背景图画上去 # 将背景图画上去
if jump=="running" if jump=="running":
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
Q+=1 Q+=1
......
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