Commit 26498ddf by BellCodeEditor

save project

parent a460c700
Showing with 14 additions and 9 deletions
......@@ -20,6 +20,7 @@ hero =[pygame.image.load('hero1.png'),
index = 0
jumpState="runing"
y=400
t=43
while True:
for event in pygame.event.get():
......@@ -27,24 +28,28 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type== locals.KEYDOWN:
if jumpState=="runing":
if event.key == locals.K_SPACE:
jumpState="up"
if jumpState=="up":
if y > 150:
y-=5
if t > 0:
y-=t
t-=2
else:
jumpState="down"
if jumpState=="down":
if y<400:
y+=5
if t<=43:
y+=t
t+=2
else:
jumpState="runing"
t=43
wukong=hero[index]
if jumpState=="runing":
index += 1
if index==5:
index=0
if index ==5:
index =0
# 将背景图画上去
screen.blit(background, (0, 0))
......@@ -52,4 +57,4 @@ while True:
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
FPS.tick(100)
\ No newline at end of file
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