Commit 10b9c1a1 by BellCodeEditor

save project

parent f9463170
Showing with 7 additions and 5 deletions
...@@ -19,7 +19,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -19,7 +19,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
jumpState="runing" jumpState="runing"
y=400 y=400
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -29,16 +29,18 @@ while True: ...@@ -29,16 +29,18 @@ while True:
if event.key==locals.K_SPACE: if event.key==locals.K_SPACE:
jumpState="up" jumpState="up"
if jumpState=="up": if jumpState=="up":
if y>150: if t>0:
y-=5 y-=t
t-=2
else: else:
jumpState="down" jumpState="down"
if jumpState=="down": if jumpState=="down":
if y<400: if t<=30:
y+=5 y+=tt+=2
else: else:
jumpState="runing" jumpState="runing"
t=30
wukong=hero[index] wukong=hero[index]
if jumpState=="runing": if jumpState=="runing":
......
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