Commit 0ea87f43 by BellCodeEditor

save project

parent 40a902fc
Showing with 17 additions and 11 deletions
......@@ -4,6 +4,14 @@ import random
pygame.init() # 初始化
# 创建一个窗口
class Block(pygame.sprite.Sprite):
def __init__(self,image1,image2,image3):
super().__init__()
self.image = random.choice([image1,image2,image3])
self.rect = self.image.get_rect()
self.rect.x = 1000
self.rect.y = 500 - self.rect.height
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock()
pygame.display.set_caption("5空苦跑")
......@@ -26,10 +34,9 @@ y = 400
t = 30
bg_x = 0
road_x = 0
obstacle = random.choice([bush,stone,cacti])
rect = obstacle.get_rect()
rect.x=1000
rect.y=500-rect.height
obstacle = Block(bush,stone,cacti)
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -69,13 +76,11 @@ while True:
road_x = 0
screen.blit(road, (road_x, 500))
screen.blit(wukong, (150, y))
if rect.x <0-rect.width:
obstacle =random.choice([bush,stone,cacti])
rect = obstacle.get_rect()
rect.x = 1000
rect.y =500 - rect.height
rect.x -= 8
screen.blit(obstacle,(rect.x,rect.y))
if obstacle.rect.x <= 0-obstacle.rect.width:
obstacle =Block(bush,stone,cacti)
obstacle.rect.x -= 8
screen.blit(obstacle.image,(obstacle.rect.x,obstacle.rect.y))
# 刷新画面
pygame.display.update()
FPS.tick(30)
\ No newline at end of file
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