Commit 011796f3 by BellCodeEditor

save project

parent a593dd50
Showing with 14 additions and 9 deletions
......@@ -16,7 +16,8 @@ apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
index = 0
jumpState = "runing"
y = 400
y = 400
t = 30
while True:
for event in pygame.event.get():
......@@ -27,21 +28,25 @@ while True:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up":
if y > 150:
y -= 5
if t > 0:
y -= t
t -= 2
else:
jumpState = "down"
if jumpState == "down":
if y < 400:
y +=5
if t <= 30:
y += t
t += 2
else:
jumpState = "runing"
t = 30
wukong = hero[index]
index += 1
if index == 5:
index = 0
if jumpState == "runing":
index += 1
if index == 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
......
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