Commit f5826162 by BellCodeEditor

save project

parent 7d794459
Showing with 10 additions and 14 deletions
...@@ -19,34 +19,30 @@ hero = [pygame.image.load('hero1.png'), ...@@ -19,34 +19,30 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
y = 400 y = 400
jS='ran' jS='runing'
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.type == locals.K_SPACE: if event.key == locals.K_SPACE:
mouhou=hero[0] jS='up'
mouhou = hero[index]
index += 1
if index==5:
index=0
jS='up'
if jS=='up': if jS=='up':
if y>150: if y>150:
y -= 5 y -= 5
else: else:
jS='dane' jS='down'
if jS=='dane': if jS=='down':
if y<400: if y<400:
y += 5 y += 5
else: else:
js='ran' js='ran'
mouhou = hero[index]
index += 1
if index==5:
index=0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
......
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