Commit e22d1320 by BellCodeEditor

save project

parent dec02cf9
Showing with 14 additions and 10 deletions
...@@ -16,25 +16,29 @@ hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.ima ...@@ -16,25 +16,29 @@ hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.ima
index = 0 index = 0
y=400 y=400
jumpstate="running" jumpstate="running"
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE: if jumpstate=="running" :
jumpstate="up" if event.key==locals.K_SPACE:
jumpstate="up"
if jumpstate=="up": if jumpstate=="up":
if y>150: if t>0:
y-=5 y-=t
t-=2
else: else:
jumpstate="down" jumpstate="down"
if jumpstate=="down": if jumpstate=="down":
if y<400: if t<=30:
y+=5 y+=t
t+=2
else: else:
jumpstate="running" jumpstate="running"
t=30
...@@ -50,4 +54,4 @@ while True: ...@@ -50,4 +54,4 @@ while True:
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(100)
\ No newline at end of file \ No newline at end of file
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