Commit df04ee3c by BellCodeEditor

save project

parent 7994749d
Showing with 10 additions and 8 deletions
...@@ -31,17 +31,19 @@ while True: ...@@ -31,17 +31,19 @@ while True:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState = "up" jumpState = "up"
if jumpState == "up" : if jumpState == "up" :
if y > 150: if t > 0:
y -=5 y-=t
t -=5
else: else:
jumpState = "down" jumpState = "down"
if jumpState == "down" : if jumpState == "down" :
if y < 400: if t < 30:
y +=5 y+=t
t +=5
else: else:
jumpState = "runing" jumpState = "runing"
t=30
wukong = hero[index] wukong = hero[index]
index += 1 index += 1
if index == 5: if index == 5:
...@@ -50,7 +52,7 @@ while True: ...@@ -50,7 +52,7 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(hero[0], (150, 400)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) # FPS.tick(60)
\ No newline at end of file \ No newline at end of file
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