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Commit
def38b46
authored
Mar 18, 2023
by
BellCodeEditor
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dc8a4540
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my_game.py
my_game.py
View file @
def38b46
import
pygame
username
=
"python"
from
pygame
import
locals
userpassword
=
"123456"
name
=
input
(
"输入账号"
)
pygame
.
init
()
# 初始化
password
=
input
(
"输入密码"
)
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
FPS
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
# 载入图片
background
=
pygame
.
image
.
load
(
'bg.png'
)
# 背景
road
=
pygame
.
image
.
load
(
'road.png'
)
# 路
stone
=
pygame
.
image
.
load
(
'stone.png'
)
# 石头
cacti
=
pygame
.
image
.
load
(
'cacti.png'
)
# 仙人掌
apple
=
pygame
.
image
.
load
(
'bush.png'
)
# 灌木丛
hero
=
[
pygame
.
image
.
load
(
'hero1.png'
),
pygame
.
image
.
load
(
'hero2.png'
),
pygame
.
image
.
load
(
'hero3.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
index
=
0
y
=
400
x
=
'running'
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
if
name
==
username
and
password
==
userpassword
:
if
event
.
type
==
locals
.
QUIT
:
print
(
"登入成功"
)
# 接收到退出事件后退出程序
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
\ No newline at end of file
if
event
.
key
==
locals
.
K_SPACE
:
x
=
'up'
if
x
==
'up'
:
if
y
>
150
:
y
-=
5
else
:
x
=
'down'
if
x
==
'down'
:
if
y
<
400
:
y
+=
5
else
:
x
=
'running'
wukong
=
hero
[
index
]
index
+=
1
if
index
==
5
:
index
=
0
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
wukong
,
(
150
,
y
))
# 刷新画面
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
\ No newline at end of file
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