Commit dd84765c by BellCodeEditor

save project

parent 97c9a17e
Showing with 11 additions and 4 deletions
......@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0
y=400
jumpState = "running"
t = 30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -27,17 +28,23 @@ while True:
exit()
if event.type ==locals.KEYDOWN:
if event.key ==locals.K_SPACE:
if jumpState=="running":
jumpState = "up"
if jumpState == "up":
if y > 150:
y -= 5
if t>0:
y -= t
t -=2
else:
jumpState = "down"
if jumpState == "down":
if y <400:
y += 5
if t<=30:
y += t
t +=2
else:
jumpState = "running"
t=30
if jumpState =="running":
wukong = hero[index]
index +=1
if index >= 5:
......
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