Commit d4b8251d by BellCodeEditor

save project

parent aca00f93
Showing with 9 additions and 6 deletions
......@@ -16,10 +16,11 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png'),]
pygame.image.load('hero5.png')]
index = 0
jumpstate = "running"
y=400
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -29,16 +30,18 @@ while True:
if event.key == locals.K_SPACE:
jumpstate = "up"
if jumpstate == "up":
if y >150:
y-=5
if t>0:
y-=t
t-=2
else:
jumpstate = "down"
if jumpstate == "down":
if y<400:
y+=5
if t<=30:
y+=t
t+=2
else:
jumpstate = "running"
t=30
wukong = hero[index]
index+=1
......
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