Commit c2fcee46 by BellCodeEditor

save project

parent 43bd4925
Showing with 4 additions and 1 deletions
...@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
jumpState = "runing" jumpState = "runing"
y = 400 y = 400
t = 30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -29,7 +30,8 @@ while True: ...@@ -29,7 +30,8 @@ while True:
jumpState = "up" jumpState = "up"
if jumpState == "up": if jumpState == "up":
if y > 150: if y > 150:
y -= 5 y -= t
t -=2
else: else:
jumpState = "down" jumpState = "down"
if jumpState == "down": if jumpState == "down":
...@@ -39,6 +41,7 @@ while True: ...@@ -39,6 +41,7 @@ while True:
jumpState = "runing" jumpState = "runing"
wukong = hero[index] wukong = hero[index]
if jumpState == "runing"
index += 1 index += 1
if index == 5: if index == 5:
index = 0 index = 0
......
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