Commit bf899d16 by BellCodeEditor

save project

parent 610b406f
Showing with 10 additions and 7 deletions
...@@ -20,7 +20,7 @@ pygame.image.load('hero5.png')] ...@@ -20,7 +20,7 @@ pygame.image.load('hero5.png')]
index = 0 index = 0
y = 400 y = 400
state = "runing" state = "runing"
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -28,20 +28,23 @@ while True: ...@@ -28,20 +28,23 @@ while True:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE and state == "runing":
state = "up" state = "up"
if state == "up": if state == "up":
if y > 150: if t > 0:
y -= 5 y -= t
t -= 2
else: else:
state = "down" state = "down"
if state == "down": if state == "down":
if y < 400: if t <= 30:
y += 5 y += t
t += 2
else: else:
state = "runing" state = "runing"
t = 30
wukong = hero[index] wukong = hero[index]
index += 1 if state == "runing":
if index <= 3: if index <= 3:
index += 1 index += 1
else: else:
......
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