Commit a753fc96 by BellCodeEditor

auto save

parent 194dd1b5
Showing with 14 additions and 4 deletions
...@@ -18,7 +18,9 @@ hero = [pygame.image.load('hero1.png'), ...@@ -18,7 +18,9 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png'),] pygame.image.load('hero5.png'),]
index = 0 index = 0
jumpstate="running" y=400
jumpState="runing"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -27,9 +29,17 @@ while True: ...@@ -27,9 +29,17 @@ while True:
exit() exit()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE: if event.key==locals.K_SPACE:
jumpstate="up" jumpState="up"
if jumpstate=="up": if jumpState=="up":
if y >150:
y-=5
else:
jumpState="down"
if jumpState=="down":
if y <400:
y+=5
else:
jumpState="runing"
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
......
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