Commit 8a521983 by BellCodeEditor

save project

parent 1f071541
Showing with 9 additions and 5 deletions
...@@ -15,6 +15,7 @@ hero = [pygame.image.load('hero1.png'),pygame.image.load('hero1.png'),pygame.ima ...@@ -15,6 +15,7 @@ hero = [pygame.image.load('hero1.png'),pygame.image.load('hero1.png'),pygame.ima
index = 0 index = 0
y=400 y=400
jump="running" jump="running"
t=30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -29,15 +30,18 @@ while True: ...@@ -29,15 +30,18 @@ while True:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jump="up" jump="up"
if jump=="up": if jump=="up":
if y>150: if t>0:
y-=5 y-=t
t-=2
else: else:
jump="down" jump="down"
if jump=="down": if jump=="down":
if y<400: if t<30:
y+=5 y+=t
t+=2
else: else:
jump="running" jump="running"
t=30
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
......
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