Commit 8822a64e by BellCodeEditor

save project

parent 0142d45d
Showing with 14 additions and 2 deletions
......@@ -17,13 +17,25 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
y=400
jumpState="runing"
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState="up"
if jumpState == "up":
if y >150
y-=5
else:
jumpState = "down"
wukong=hero[index]
index += 1
if index >= 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
......
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