Commit 7f8bcbfc by BellCodeEditor

save project

parent 0d96b1ee
Showing with 10 additions and 5 deletions
...@@ -25,23 +25,27 @@ while True: ...@@ -25,23 +25,27 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN if event.type == locals.KEYDOWN:
if event.key ==locals.K_SPACE: if event.key ==locals.K_SPACE:
if jumpState = "up" jumpState = "up"
if jumpState == "up":
if y > 150: if y > 150:
y -= 5 y -= 5
else: else:
jumpState = "down" jumpState = "down"
if jumpState == "down": if jumpState == "down":
if y > 400: if y < 400:
y += 5 y += 5
else: else:
jumpState = "runing" jumpState = "runing"
wukong = hero[index] wukong = hero[index]
index+=1
if index >= 5:
index = 0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(hero, (150, y)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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