Commit 7f692927 by BellCodeEditor

save project

parent 728b44bc
Showing with 14 additions and 9 deletions
...@@ -17,26 +17,31 @@ hero = [pygame.image.load('hero1.png'), ...@@ -17,26 +17,31 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero1.png')] pygame.image.load('hero1.png')]
index = 0 index = 0
y=400
zhuangtai = "R" zhuangtai = "R"
t = 60
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.kEYDOWN: if event.type == locals.KEYDOWN:
if event.Key == locals.K_SPACE: if event.key == locals.K_SPACE:
if zhuangtai == "D": if zhuangtai == "R":
zhuangtai = "J" zhuangtai = "J"
if zhuangtai == "J": if zhuangtai == "J":
if y>150: if t > 0:
y-=5 y-=t
t-=3
else: else:
zhuangtai = "D" zhuangtai = "D"
if zhuangtai == "D": if zhuangtai == "D":
if y<400: if t <= 60:
y+=5 y+=t
t+=3
else: else:
zhuangtai = "R" zhuangtai = "R"
t = 60
wukong = hero[index] wukong = hero[index]
if zhuangtai == "R": if zhuangtai == "R":
index +=1 index +=1
...@@ -49,4 +54,4 @@ while True: ...@@ -49,4 +54,4 @@ while True:
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(100)
\ No newline at end of file \ No newline at end of file
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