Commit 76fa54f8 by BellCodeEditor

save project

parent 7f62c090
Showing with 11 additions and 4 deletions
......@@ -19,7 +19,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0
y=400
jump_state="run"
jl=15
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -28,25 +28,32 @@ while True:
exit()
if event.type==locals.KEYDOWN:
if event.key == locals.K_SPACE:
if jump_state=="run":
jump_state="up"
if jump_state=="up":
if y>150:
y-=5
y-=jl
jl-=0.2
else:
jump_state="down"
if jump_state=="down":
if y <400:
y+=5
y+=jl
jl+=0.2
else:
jump_state=="run"
print(jump_state)
jump_state="run"
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero[index], (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
index+=1
......
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