Commit 745df3bb by BellCodeEditor

save project

parent b71388a9
Showing with 8 additions and 7 deletions
...@@ -21,24 +21,24 @@ y=400 ...@@ -21,24 +21,24 @@ y=400
jumpState="running" jumpState="running"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.KEYDOWN: if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN: # 接收到退出事件后退出程序
if event.type ==locals.KEYDOWN:
if event.key==locals.K_SPACE: if event.key==locals.K_SPACE:
jumpState="up" jumpState="up"
if jumpState=="up": if jumpState=="up":
if y>150: if y>150:
y-=5 y-=100
else: else:
jumpState="down" jumpState="down"
if jumpState=="down": if jumpState=="down":
if y<400: if y<400:
y+=5 y+=100
else: else:
jumpState="running" jumpState="running"
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
if index==5: if index==5:
...@@ -47,7 +47,7 @@ while True: ...@@ -47,7 +47,7 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(wukong, (150,400)) screen.blit(wukong, (150,y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(10) FPS.tick(10)
\ No newline at end of file
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