Commit 6b9e7fa1 by BellCodeEditor

save project

parent 56ec2cc1
Showing with 14 additions and 15 deletions
......@@ -18,10 +18,10 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png'),]
index = 0
qb = "runing"
y = 400
q = "runing"
t = 30
obst
while True:
for event in pygame.event.get():
......@@ -29,34 +29,32 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if qb == "runing"
if q == "runing"
if event.key == locals.K_SPACE:
qb = "up"
if qb == "up":
q = "up"
if q == "up":
if t > 0:
y -= t
t -= 2
else:
qb = "down"
if qb == "down":
if t < 30:
q = "down"
if q == "down":
if t <= 30:
y += t
t += 2
else:
qb = "runing"
t = 30
q = "runing"
wukong = hero[index]
if qb == "down":
m = hero[index]
if q == "runing":
index += 1
if index == 5:
index = 0
i ndex = 0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, y))
screen.blit(m, (150, 400))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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