Commit 62c6737f by BellCodeEditor

auto save

parent a3486e9b
Showing with 10 additions and 4 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
pygame.init() # 初始化 pygame.init() # 初始化
# 创建一个窗口 # 创建一个窗口
...@@ -9,14 +10,17 @@ FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -9,14 +10,17 @@ FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入图片 # 载入图片
background = pygame.image.load('bg.png') # 背景 background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路 road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头 mmd=[pygame.image.load('stone.png'),
cacti = pygame.image.load('cacti.png') # 仙人掌 pygame.image.load('cacti.png') ,
apple = pygame.image.load('bush.png') # 灌木丛 pygame.image.load('bush.png')]
hero = [pygame.image.load('hero1.png'), hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'), pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'), pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
yyds=0
index = 0 index = 0
y=400 y=400
q=1 q=1
...@@ -51,8 +55,10 @@ while True: ...@@ -51,8 +55,10 @@ while True:
if index ==5: if index ==5:
index=0 index=0
yyds=random.randint(0,2)
c=mmd[yyds]
# 将背景图画上去 # 将背景图画上去
screen.blit(c,(200,400))
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(a, (150, y)) screen.blit(a, (150, y))
......
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