Commit 583ba438 by BellCodeEditor

save project

parent aec56adc
Showing with 16 additions and 2 deletions
......@@ -20,19 +20,33 @@ for i in range(20):
hero = pygame.image.load('w_'+i+'.png')
wukong.append(hero)
index = 0
y=400
jumpState='running'
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumpState='up'
if jumpState=='up':
if y>150:
y-=5
else:
jumpState='down'
if jumpState=='down':
if y<400:
y+=5
else:
jumpState='running'
if index > 19:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong[index], (150, 400))
screen.blit(wukong[index], (150,y))
index+=1
# 刷新画面
pygame.display.update()
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment